Posts tagged GAME DESIGN
How to earn gold through Crafting Orders in the World of Warcraft: The War Within, a guide for Enchanting masters

Since the release of the recent Dragonflight update, Blizzard has once again brought the relevance and interest of players to the profession system and added many game mechanics to strengthen it. These are items with characteristics, tools and a new mechanic - Crafting Orders. This system continued to develop in The War Within, so if you want to earn a lot of WoW gold, then you need to be on trend and master one of the most important professions for strengthening the character - Enchanting.

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Tips for Successfully Completing the Trial of Osiris PVP Activity in Destiny 2

Trial of Osiris is a competitive player versus player (PVP) mode for the 2017 online video game Destiny 2. It is one of the most interesting and vibrant modes for battles, where you can demonstrate teamwork in a series of matches. To be more specific, squads of three players compete against each other in a series of rounds to determine the winner of the match. If you manage to achieve flawless status by winning 7 matches in a row, you can earn the best seasonal gear and weapons that will significantly strengthen your guardian.

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Beyond the Digital: Games for Hope, Change and Emancipation

The Covid19 pandemic is not just about a virus; it is a social, economic and cultural phenomenon. The impact that it is making across the globe is severe, and the role of (perhaps even the need for) fantasy during this changing and hyperdigitalized world is more necessary than ever given the important questions being raised about the nature of our cultural consumption.

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Making Delirium

My name is Mani Haider and I am an indie games developer. In this post, I would like to discuss the creative and technical process behind my latest game, Delirium, explaining how I became inspired to produce this sci-fi/horror game as my latest project. I was first inspired to work in games design in 2016, when I was working as a runner within the film industry and was exposed to the work of amazing concept artists working in the visual effects studio.

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