Posts tagged TELEVISION
Haunted by History: Sitcom, Spirits, and Unfinished Business in BBC Ghosts and CBS Ghosts.

Ghosts (BBC, 2019-) emerged from the creative troupe behind the award-winning British children’s programme Horrible Histories (2009-2014), which across multiple seasons used some of the best sketch comedy since Monty Python to explore both British and world history. Horrible Histories gently mocked attitudes in both the past and present, such as when a witchfinder (Jim Howick) touted his services in the manner of a modern-day injury lawyer’s TV commercial.

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Vonnworld: The Animated Series

On the evening of February 28th 2015 in an East Oakland neighborhood in northern California, Davon Malik Ellis was walking with a couple of his friends to the store from his football coach's home when he was stopped by a random stranger and shot to death. He was only 14 years old with a promising future in football. It was this random violent act that birthed the idea of the animated project Vonnworld: The Animated Series

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Review: The Cuphead Show! (Dave Wasson, 2022)

Many videogame players awaited the release of Netflix Animation’s The Cuphead Show! (Dave Wasson, 2022). The show is based on the videogame Cuphead (Chad and Jared Moldenhauer, 2017), which was noted for its unique aesthetics within the gaming world. The game’s innovation lay in its inspiration in early 20th century American animation.

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Review: Karma Waltonen and Denise Du Vernay, The Simpsons’ Beloved Springfield (2019)

Since its first full-length episode, “Simpsons Roasting on an Open Fire” (1989) (Fig. 1), The Simpsons (1989-) has been nominated for a plethora of awards. It is the first animated series to win an esteemed Peabody Award (1997), which was created to honour powerful, enlightening, and invigorating stories in media, and it has won 34 Emmy Awards across all areas of its production, which is an impressive result for an animated TV series.

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Musical Parody and Nostalgia in Pinky and the Brain’s “Mouse of La Mancha”

Starting in the very late 1980s and early 1990s, moviegoers and television watchers in the United States saw a wave of high-quality animation. These included movies like Who Framed Roger Rabbit (Robert Zemeckis, 1988), The Little Mermaid (Ron Clements & John Musker, 1989), and Beauty and the Beast (Gary Trousdale & Kirk Wise, 1991), as well as TV shows like The Simpsons (Matt Groening, 1990-), Rugrats (Arlene Klasky, Gábor Csupó, and Paul Germain, original run 1991-1994), The Tick (Ben Edlund, 1994-1997), and Batman: The Animated Series (Bruce Timm, Paul Dini & Mitch Brian, 1992-1995). 

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What Makes a Loki a Loki?: Managing Multiplicity in Loki (2021)

Marvel Studios’ most recent foray into television content, Loki (Michael Waldron, 2021) marks the start of a new phase in the development of the Marvel Cinematic Universe – one guided by multiplicity. Multiplicity is an inherent feature of franchised media products, an inevitable consequence of the sharing of intellectual property sources across multiple sites of production. In its attempt to unleash multiplicity upon the MCU, Loki engages in a metacommentary on the structures of industrialised creativity.

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Submerged Signifiers and the (Sub)Cultural Politics of Signification in Rick and Morty

or those among you who have miraculously managed to avoid the pop cultural behemoth that is Rick and Morty (Dan Harman and Justin Roiland, 2013–), it is an ongoing American animated sitcom that follows the often-calamitous adventures through space of mad scientist Rick and his anxious grandson Morty.

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Review: Shadow and Bone (Eric Heisserer, 2021)

he latest fantasy series released by Netflix is an adaptation of Leigh Bardugo’s “Grishaverse” novels. Bardugo’s books consist of the Grisha trilogy: Shadow and Bone (2012), Siege and Storm (2013), and Ruin and Rising (2014); there is also the Six of Crows duology: Six of Crows (2015) and Crooked Kingdom (2016); and there is the King of Scars duology: King of Scars (2019) and Rule of Wolves (2021).

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Metaphor and Symbol in HBO’s Westworld

Metaphors and symbols are closely connected in animated films. In his seminal book Understanding Animation, Paul Wells (1998) describes how metaphors extend from symbols, noting that “whilst the symbol invests an object with a specific, if historically flexible meaning, the metaphor offers the possibility of a number of discourses within its over-arching framework” (1998, 84).

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Mythologies Old and New: Netflix’s Blood of Zeus

Blood of Zeus (2020-present) is the brain child of Charley and Vlas Parlapanides, two Greek-American screenwriters best known for their work on the 2011 film Immortals, a live-action fantasy adventure loosely inspired by Greek mythology. This time, the brothers have teamed up with Netflix and Powerhouse Animation Studio to create an animated epic drama series, also set in mythical Greece, which follows the evolution of young Heron, a good-hearted outcast who, upon learning that he is the son of Zeus, steps into his father’s footsteps and becomes a powerful warrior.

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The Nature of SpongeBob’s Gayness

Last summer, SpongeBob came out—in a way. On June 13, 2020, Nickelodeon, the longtime home of SpongeBob SquarePants (Stephen Hillenburg, 1999-), wrote that it was “Celebrating #Pride with the LGBTQ+ community and their allies,” setting a rainbow-tied SpongeBob alongside trans actor Michael D. Cohen (of Henry Danger [Nathan Kress, 2014-2020] fame) and the bisexual animated character Korra (first seen on Avatar: The Last Airbender [Michael Dante DiMartino and Bryan Konietzko 2012-2014]) in a much-favourited tweet.

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Joker’s Techno-Scientific Delights: Mannerist Science and Technology in the Animated Joker Universe

Allowing for the unanticipated to occur and offering “a particular field for rethinking the relation of the virtual as not opposed to the real, but as wholly real in itself” (Thain 2016, 5), the medium of animation is able to go beyond reality, and (in so doing) allows new artistic expressions at the intersection of body and movement, the renegotiation of the human being and its relationship to machines, and experimentation with the cultural meaning of science and technology.

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#BlackGirlJoy: The Exuberance of Posthuman Black Girlhood in Kipo and the Age of Wonderbeasts

Kipo and the Age of Wonderbeasts (Radford Sechrist, 2020-) is a colourful, post-apocalyptic animated adventure series based on the webcomic Kipo, which debuted on Netflix in early 2020 to much critical acclaim (Fig. 1). The story follows the titular Kipo, a 13-year-old “burrow girl” who finds herself thrust from the safety of her underground home to a surface world filled with talking, anthropomorphized animals, or “mutes,” as well as titanic, kaiju-sized “mega mutes.”

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The Multiverse of Animation

A scientific experiment goes awry and rips a hole in the fabric of reality. It is a gateway to a parallel universe, similar to our own in some ways, yet vastly different in others. The concept of alternate universes coexisting within a broader multiverse has been a staple of science fiction and fantasy since Michael Moorcock first adopted the trope in his 1963 novella The Sundered Worlds. A fictional multiverse opens up an extraordinary range of new possibilities for creative storytelling, unconstrained by a single world’s established history or even its laws of reality. It is that malleability that makes multiverses the perfect narrative framework for a crossover story.

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Annihilation (2018) and Anthropocene Effects

What does animation when utilised in cinema have to do with the Anthropocene? This term emerged in the scientific community at the turn of the millennium as a way of categorically establishing the impact of humans (or Anthropos) on Earth by naming the current geological era after them. I seek here in this blog post to think about the relationship between special effects and a geological era characterised by human activity on Earth – global warming, the sixth mass extinction, mass migration.

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